/* 
 * File:   MappedTexture.cpp
 * Author: brady
 * 
 * Created on February 9, 2012, 12:49 PM
 */

#include <textures/MappedTexture.h>

MappedTexture::MappedTexture(char* texFile) {
}

MappedTexture::MappedTexture(const MappedTexture& orig) {
}

MappedTexture::~MappedTexture() {
}

Vector3D MappedTexture::getColor(const IntersectionResult& ir){

}

Vector3D MappedTexture::getNormal(const IntersectionResult& ir){
    return ir.normal;
}